[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
January 9th, 2019
FOR IMMEDIATE RELEASE
WARP-TEK, the latest release from independent games studio AlexHoratio, blasts onto Windows, Mac and Linux on January 31st, 2019
WARP-TEK is a hyper-colourful bullet-hell space shooter that’s all about frenetic flying, excessive particle explosions…and an overwhelming love of dogs.
The game confronts you with the nightmare scenario of any intergalactic fighter pilot – a group of anti-social and almost certainly evil aliens have stolen your beloved dog. Your sacred duty is to punish these pet-napping extraterrestrials with extreme prejudice.
This frenzied rescue mission draws on the genre-spanning heritage of the horizontal shoot ‘em up genre with an innovative collectible twist. There are over 25 pieces of alien weaponry to seize from your foes, and with over 20 fiendish bosses standing between you and your canine pal, you’re going to need all the firepower you can get!
- A fresh take on the classic horizontal shooter genre!
- Over 20 weird and wonderful boss types!
- Dozens of unique and interesting enemies to obliterate!
- LOADS of bright colours! Absolutely loads!
- More than 25 weapons to collect and play with!
- Obligatory references to celebrated indie games (Squirm, The Misadventures of Melon)!
Trailer video: https://www.youtube.com/watch?v=F78Cux2AScM
Steam beta keys are available upon request for press, just send an e-mail to [email protected]
AlexHoratio is a solo game developer from the UK, creating games since 2016. He decided that instead of going to university, he would work on his game development portfolio and publish indie games himself – because he likes it better this way. That being said, he’s open to interviews with the press.
Alex has successfully published numerous games on Steam, such as Mass O’ Kyzt and Mushroom: The Ruckus, in addition to over 10 well received non-commercial game projects on Itch.io and GameJolt. He has actively documented his game development process on his YouTube channel, where he regularly uploads videos, in collaboration with Florian Himsl, one of the developers of the original Binding of Isaac.
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